Posts

Elite Designs Collaboration

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Hello everyone, this is the official Elite Designs account, and we want to help with the design. In the coming months, we'll be releasing a collection of gallery images that the entire team will be working on, except for @santos and @nightworth.11, who are currently working on Ninidea.

YOYOTP News | #1: The Beginning of Something New

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  First issue of this magazine. I hope you like it! Special thanks to @santos.alvaro for being a contributor.

YOYOTP News | What are you waiting for to join?

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  Hello, starting next week, every Sunday I'll be posting a newsletter where you can see everything I've done this week, summaries of my games, urgent news, upcoming announcements, and the best collaborations. What are you waiting for to join the blog?

LaLiga Dream Team

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My first game with 7,000 players. It's a game where you have to make a starting 11 from LaLiga cards. There are events every week and a total of over 500 cards from 250 different players.

O Río Miño

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Game made in honor of my homeland, Galicia, where you have to take a boat across the Miño River because you lost your wallet, reading a story about it in each level, while you have to pick up trash and use powers to help you.

Colinius

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Colinius is a sandbox game where you can compete with other players for wealth, build buildings, and battle hostile creatures. The game, in addition to a registration system and leaderboards for all players, will be available for both mobile (Android) and desktop (Windows, Linux, and macOS). It will be published in 12 languages ​​(Spanish, English, Galician, French, Portuguese, and Chinese). Those who log in from Blogger will receive a custom skin (ukS%/)

Kartet

My first 3D game, which I made to test 3D design and Unity, was entirely designed by me with help from a friend. It's a car race where you have to cross the finish line within a time limit.

3 en raya (Javascript)

A normal tic-tac-toe game, but one I created in JavaScript on a notepad without any programming software, writing the code letter by letter without any help. No need to explain how to play.

Mazmorra de la Locura

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Mazmorra de la Locura is a project I collaborated on with MGC to make a 3D adventure RPG. Mazmorra de la Locura ALPHA is everything I made, and then I abandoned the project. If you want to learn more about it, visit mazmorralocura.blogspot.com or their social media (socialmedianame.com/@mazmorralocura) and play it on gd.games or on my itch.io page. I release a remake every year.

MGC's collaboration with YoyoTP for Mazmorra de la Locura

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It is reported that YoyoTP, a programmer with little experience but a lot of quality with games like Playometro and others praising his homeland Galicia, since he is Spanish, is working on programming M, our next game which is going to be an RPG.

Playometro

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My first GDevelop game. It's a standard platformer where you have to complete five levels by killing enemies and collecting coins. When you reach the end portal, the game ends, and you can be on a speedrun leaderboard if you register. You can play it in gd.games or in https://gamejolt.com/games/Pl/998225 

Escapa de la Bomba

My first minigame, made in a PaworPoint, but fully functional. It doesn't work very well. You have to move the mouse through various gaps without touching the bombs, and if you do, you lose. It's translated into three languages. You can play it at https://gamejolt.com/games/EB/998215